AI Insights · Timothy · October 2022
Top 5 PVP Games Performance in Argentina for Q3 2022
In Q3 2022, the top PVP games in Argentina showed varied performance trends in downloads, revenue, and active users. Discover how popular titles like Stumble Guys and Free Fire fared.
Throughout the third quarter of 2022, the top PVP games in Argentina exhibited diverse performance trends across downloads, revenue, and active users. Below, we provide an overview of how these games performed based on data from Sensor Tower.
Stumble Guys from Scopely saw a consistent decrease in weekly downloads, starting from 164K in late June and dropping to approximately 96K by the end of September. Despite this decline, the game maintained a relatively stable weekly revenue, peaking at about $23K in early August before dipping to around $17K towards the end of the quarter. Weekly active users also showed a slight downward trend, from 774K in late June to approximately the same number by the end of September.
Free Fire: 7th Anniversary by Garena International I experienced fluctuating weekly downloads, starting at 94K and ending the quarter at around 76K. Weekly revenue saw peaks and troughs, reaching as high as $67K in late August and around $50K in the final week of September. The game had a strong presence in terms of weekly active users, maintaining over 2M throughout the quarter and ending with approximately 2.39M.
Roblox from Roblox Corporation showed steady weekly downloads, hovering around 65K to 83K throughout the quarter. Revenue remained stable, with minor fluctuations, peaking at approximately $27K in mid-July and then stabilizing around $21K to $23K in September. The game consistently had a large number of active users, starting at 2.97M and reaching up to 3.30M by the end of September.
Subway Surfers by SYBO Games demonstrated a decline in weekly downloads, from 73K in late June to around 50K by the end of September. Revenue remained minimal, with peaks at $522 in mid-July and a gradual decrease to around $219 by the end of the quarter. The game maintained a high number of weekly active users, starting at 5.72M and ending the quarter at approximately 5.14M.
Craftsman: Building Craft by StarGame12 had varying weekly downloads, peaking at 66K in late July and declining to about 39K by the end of September. Active users started at 494K and saw a slight decrease to approximately 462K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.